Victory Game Engine

Yudai Chen

Victory Game Engine is a 3-D First Person Shooting game engine.

It is based on modern OpenGL, developed by C++ 11.

First person traveling, keyboard & mouse controlling, geometry modeling, 3-D collision detection, global shader, model import, heads-up display, gravity simulation and responsive sounds are all implemented.

Here is a demo, a remake of the famous game Counter-Strike (together with Steve!).

Yudai Chen
Yudai Chen
Master’s Student at Rice University, former ZJUer

I obtained my Bachelor of Engineering degree in Computer Science from Chu Kochen Honors College of Zhejiang University in July 2019. Currently I’m a master’s student majoring in Computer Science at Rice University. My interests include web development(mainly backend), distributed system, cloud computing, high performance computing, and infrastructure.